How consumers feel about ads in AI assistants 🤖
GET THE REPORTMost new products fail. Take McKinsey, which puts the failure rate at 75% for consumer goods, while Harvard’s Clayton Christensen puts the number at 95%.
One way things go wrong is teams often test the wrong thing at the wrong stage. A concept can test well early on and still fall apart once customers interact with it. Other products have the opposite issue because the idea is good, but the user experience needs work.
Teams often run into trouble when treating concept testing and usability testing as interchangeable. In this article, I break down where each method fits and why the distinction matters during product development.
Download our guide for more on how to use consumer insights to take the risk out of product innovation.
At first glance, the methods can sound similar. Testing means you show something to consumers, gather feedback and use the findings to improve the next iteration.
But the goal behind the research is very different.
Concept testing happens early. Brands use concept testing early to understand whether an idea is strong enough to pursue. That testing may include messaging, packaging directions or new product concepts.
For example, a fast food brand might test consumer reactions to new menu concepts before investing in full planning so they can choose the strongest ideas. Usability testing happens later, once there’s something tangible for consumers.
The difference between concept testing vs usability testing is the difference between “Do people want this?” and “Can people use this easily?”
Testing the wrong thing at the wrong time can create false confidence. If teams run usability testing before validating the product concept, the feedback tends to be surface-level execution details. Feedback about cluttered screens or confusing buttons is valid during usability testing, but too soon during concept testing.
If teams wait until late-stage development to test concepts, it can lead to expensive problems later. The time to test ideas is before manufacturing decisions or creative production is underway.
Marketers may test packaging directions, flavors, product claims and messaging to understand whether the idea resonates enough to pursue.
For example, PepsiCo used early concept testing to distinguish between ideas with breakthrough potential and ideas better suited for smaller-scale launches.
Concept testing doesn’t require “finished” products or campaigns to test. What matters is whether consumers respond to the core idea and understand the value proposition.
Ryan Dirkmaat, Director of Consumer Insights, Transform Brands & Insights Capabilities, Pepsico, described this challenge directly when discussing early-stage innovation testing with Zappi:
"Our marketing teams felt that our legacy tools required us to test too late in the innovation process when ideas had already been pared down. They thought we might be leaving great ideas on the cutting room floor. With Zappi Early Concept, we can test early and often to gain deeper context about what ideas have real breakthrough potential."
- Ryan Dirkmaat, Director of Consumer Insights, Transform Brands & Insights Capabilities, PepsiCo Foods NA
Earlier testing creates more room for refinement before committing to larger investments.
Another goal of concept testing is to help teams understand how an idea fits within the competitive landscape. Two protein bars may contain nearly identical ingredients and nutrition profiles. One concept positions itself around “high-performance fuel for athletes” with bold packaging and performance-focused language. The other emphasizes “clean everyday energy” with softer visuals and wellness-focused messaging.
Technically, the products are very similar. Consumer reaction can be completely different depending on which audience feels the product was designed for them.
Early stage concept testing becomes especially valuable here. Brands want to understand which positioning angle feels most relevant, whether the concept fits the brand naturally and what differentiates it from competing products already on shelves.
This is where repeated rounds of concept testing can help marketers refine messaging and creative direction before finalizing launch planning and production.
Emotional response often shapes whether a concept feels memorable or forgettable long before launch.
Consumers may understand a concept logically while still feeling indifferent to it emotionally. Other ideas may immediately create excitement, curiosity, trust or relevance.
That emotional response matters because it often shapes memorability, purchase consideration and long-term brand impact.
PepsiCo shared one example where the testing challenged a common creative assumption. The team tested two versions of an ad. One introduced the brand immediately. The other delayed the reveal to build curiosity and suspense.
Consumers responded differently because the emotional pacing changed how the ad felt. Small creative changes can completely shift how consumers interpret the same message.
While concept testing focuses on reactions to early ideas, usability testing evaluates what happens once users can interact with a real or near-real experience.
At this stage, teams are less concerned with whether the idea sounds compelling and more focused on whether people can navigate the experience smoothly, complete tasks successfully and understand how the product works in real life. This is also where UX vs insights methods begin to overlap with broader user experience research.
When you have something tangible to show people is when you start usability testing. The focus shifts from evaluating ideas to observing behavior and how people complete tasks. Watching how people move through an online experience reveals where friction starts to appear. Whether it’s a loyalty app, an e-commerce checkout or mobile ordering flow, usability testing shows where people get confused. A coffee chain testing a redesigned mobile ordering experience, for example, may discover customers spend longer customizing drinks despite describing the app as “cleaner” and more modern.
Product usability testing can also uncover friction in physical products. OXO kitchen tools, for instance, developed its Good Grips line of can openers and other handheld tools for people who struggle with hand pain.
Can users navigate successfully? Where do they pause or hesitate?
Sometimes usability problems are obvious. Others only appear once researchers observe real user behavior. A retail brand, for example, may discover shoppers repeatedly overlook in-store pickup options because the messaging blends into the surrounding checkout flow. Usability testing is helpful in-store, too. Tropicana’s 2009 package redesign confused shoppers so much that sales dropped; the brand eventually reversed the design.
Heinz addressed a different type of usability problem when it redesigned its ketchup bottle to make pouring easier and less messy.
The product itself may be strong, while the experience around it needs work. Everyone has felt frustrated by a confusing website or lack of clear, in-store signage. Usability testing helps you clear these hurdles.
Usability testing also captures behavioral signals that traditional surveys may miss.
Researchers are not only listening to what users say. They are observing what users actually do inside the experience.
That may include time-on-task, repeated clicks, navigation loops, hesitation before key decisions or abandonment points during checkout and onboarding.
These moments matter because people are often poor judges of their own confusion in real time. Users may report that an experience felt “fine” while their behavior shows repeated friction throughout the process, leading to fewer conversions or retention.
The biggest difference between concept testing and usability testing often comes down to timing. Concept testing happens early, when teams are still shaping ideas and deciding which directions deserve further investment. Usability testing happens later, once users can interact with something functional enough to evaluate in context.
You’re deciding which ideas to pursue during the early stages of product, campaign and innovation development. At this point, brands are usually trying to narrow options, validate assumptions or understand which ideas resonate most strongly with consumers before committing major resources.
Every marketer knows the importance of framing. A protein bar can sound filling and tasty while another screams “gym rat” food, all thanks to packaging.
Modern product teams increasingly prioritize early-stage idea testing instead of waiting until ideas are nearly finalized to launch.
Research from the Nielsen Norman Group emphasizes that early-stage research helps teams identify whether they are solving the right problem before moving deeper into design and development.
Usability testing becomes valuable once users can interact with a real or near-real experience.
At this stage, the strategic direction is usually established. The focus shifts toward identifying friction, improving clarity and refining the experience itself.
A sportswear brand may study whether shoppers can quickly find sizing guidance or complete checkout without confusion.
The Interaction Design Foundation notes that usability testing helps teams evaluate effectiveness, efficiency and satisfaction during real task completion. In other words, it measures whether people can actually use the experience as intended.
Research increasingly happens in cycles instead of isolated testing phases. Teams test ideas early, build prototypes, identify usability issues and refine the experience as they learn through development.
Stephan Gans, SVP and Chief Consumer Insights and Analytics Officer at PepsiCo, described this evolution as a shift away from one-time validation and toward continuous improvement throughout development.
"Today’s world is of course not linear anymore. All the processes are iterative and circular and so you need tools that support that. You need a testing tool for an ad, for a piece of communications, that you can do 4 times if you want to or 6 times or maybe only once. But the role of the tool is that of a coach - to help you get to a better outcome, not a traffic light that tells you you’re good to go or go back."
- Stephan Gans, SVP and Chief Consumer Insights and Analytics Officer at PepsiCo
Together, concept testing and usability testing create a fuller picture of both desirability and usability.
In traditional research workflows, concept testing can feel slow, expensive and difficult to repeat with consistency.
By the time feedback arrives, the concept may already be too far along to change easily.
Zappi’s approach is designed to support faster learning earlier, giving teams more opportunities to refine concepts before making major investments.
Zappi enables teams to test concepts while ideas are still forming.
That may include early-stage product ideas, campaign concepts, packaging directions, messaging routes or lightweight creative assets. There’s no need to wait until development is finished to gather feedback. Instead, teams can gain feedback while there is still flexibility to iterate.
Brands comparing multiple creative routes often need answers before production timelines lock in. Faster feedback creates more room to refine the strongest ideas.
Matt Cahill, Senior Director of Consumer Insights Activation at McDonald’s, described the ability to analyze past data against current tests:
"For a new shake flavor, I analyze the drivers of interest & purchase in all the shakes we’ve tested before. I can see how consumers play those concepts back, & what they want us to do differently. There’s a lot I can do easily with the data set."
- Matt Cahill, Senior Director of Consumer Insights Activation at McDonald’s
That faster feedback loop also allows teams to evaluate messaging clarity, emotional response and creative resonance across multiple routes before committing heavily to production or launch execution.
Consistent metrics matter more once testing starts happening across multiple brands, markets and teams. Otherwise, every study becomes its own little universe and patterns get missed. Consistent metrics help teams avoid making the same mistakes across projects.
Zappi’s benchmarking approach helps teams evaluate concepts against broader categories and historical performance data rather than reviewing each test in isolation.
Concept testing and usability testing aren’t interchangeable tools, and they don’t replace one another.
Zappi supports the earlier stages of learning, when teams are still evaluating ideas, positioning, messaging and creative direction. Once experiences become interactive prototypes or functional products, usability and UX research methods typically take over.
The result is a more connected workflow across product development and UX research.
Teams can validate whether an idea resonates before investing heavily in development, then use UX research and usability testing to refine how the experience functions once it exists.
The strongest organizations use both methods together.
Early-stage idea testing helps brands refine positioning and creative direction before launch. Later-stage usability testing helps uncover friction that may quietly reduce conversion, engagement or retention once customers begin interacting with the experience.
Used together, concept testing and usability testing help brands avoid weak ideas earlier and improve customer experiences before launch.
Download our guide for more on how to use consumer insights to take the risk out of product innovation.